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  1. How to design a website

    (hint: it doesn’t start in a graphics program)

  2. Almost all user interface comes down to this

    (It’s two boxes in a box)

  3. Why did we create this thing?

    Someone needs to train lean, goal-driven, human-centered designers. It’s also really fun.

  4. That “boot camp” is probably lying to you

    You don’t have to believe us. Here’s some information – and you can decide for yourself.

  5. Save time by NOT working

    You’d be surprised how much more you get done when you aren’t burning the candle at both ends.

  6. What language should I learn?

    Something is disconnected. Let’s reconnect it.

  7. Thinking outside the box – to fund your education

    The money is out there.

  8. What type of person was PE & DFTW built for?

    It’s not for everyone…

  9. How we designed our first curriculum

    The secret is out!

  10. SUPER ULTRA pilot

    We dare you to take THE GREAT GOLF CHALLENGE!

  11. How to vet a school, boot camp, class, or teacher

    Even if you aren’t educated about the actual subject they are teaching yet, you can run through this list and make sure they are a reasonably good choice.

  12. We will settle for “goodin most cases

    My favorite Thai restaurant isn’t the best – but it’s close by – and it’s consistent – and they are nice to me. But are you ok with being just “ok?”

  13. Is it possible to learn web development / design
    while working full-time?

    This is one of those “is it possible to do _____________” questions – that we love to answer (Because it’s almost always – YES!).

  14. Escape tutorial purgatory

    You can do it! It’s wild how easy it is. Just STOP.

  15. What are the requirements to be a Web developer?

    Being a developer is like “being a worker” – and it’s so general – that this is hard to answer…

  16. Programming is hard because you decided it was easy

    It’s not. Nothing is easy. There is a natural learning curve. And you know what’s way harder than programming? Just thinking things through with no directions.

  17. An analogy for the designer : developer relationship?

    The myth of “creatives” and “coders.”

Apply for the next session