Group session July 1st

Introduction

There are a few really important things to know about Figma. Then – the rest of it, you’ll figure out as you go and based on your needs.

Start making stuff so that you run into some real-world situations that lead to questions (and then ask them).

Basic prototyping

You don’t need to make it fancy to make sure the user flow works.

Managing reusable components

Questions?

Group session July 1st